Writer: John Rogers
Artist: Andrea Di Vito
|via The Neo Tokyo Project|
I wasn't really expecting a whole lot from the comic book. I'm a sucker for the trappings, of course. There are character sheets in the back for all of the principals. Lots of monsters, lots of fighting, trap doors, magic, treasure - you know, D&D stuff. But the story of Shadowplague is actually pretty good. Adric Fell, a 7th level Human Fighter, leads his band on fortune-seeking adventures and they manage to fight the forces of evil along the way. It's a multi-racial outfit, including Bree the Halfling Thief, Khal the Dwarf Paladin, Varis the Elf Ranger and Tisha the Tiefling Star Pact. Tiefling? Star Pact? The realm has evolved since my heyday.
A few D&D quibbles:
- Why is Adric the captain? All of the characters are Level 7 and Khal has a higher charisma score, albeit by one point. In fact, all of his ability scores are higher except for dexterity and you're not going to pick your leader for dexterity. I sense a human bias! Maybe Adric's player brought the Doritos and refused to share unless they let him be captain.
- Where did Bree pick up her hand crossbow? It's not anywhere in her character sheet. I'm all for artistic license but come on! No dungeon master worthy of the title would let her get away with that.
Di Vito's artwork is lush as one would expect of a fantasy comic. Rogers's writing is fun, too, with lots of witty, playful banter between the characters in the campaign. I'm up for more. IDW, the current license holder, has also published collections of the earlier DC comics as well so I may keep an eye out for those, too.